Long waits between each post is something you’re all used to be now. So.. no apologies!
Erm… right. So this long (even for us) silence has been due to a fairly major shift in the story, as well as some reevaluation of our development pipeline. We’ll be discussing the new things some time in the next couple of weeks, but today we’ll focus on the latter.
Longer version: we’re are looking for an programmer to primarily take over creature AI, as well as assist in other areas of coding. Specifically, this would entail:
1) Creating the code for game characters to move and interact with the rest of the virtual world.
2) Synchronizing character behavior with the appropriate animations created by the graphics team.
1) Have at least courtesy experience with the Unity engine.
3) Be able to communicate in english.
The post itself is in New Delhi, India.
If you or anyone you know is interested, send your resume’ to either Abhishek Chaturvedi (email@example.com) or Miriam Rauschert (firstname.lastname@example.org). Feel free to contact us if you have any questions about the job.